Across the Great Beige Carpet of BrikVerse Space, in a little known corner of a galaxy far, far away on someone’s bedroom carpet, is a small world of tombs, jungles, deserts and adventurers with more gusto than sense. This world is known as Pekab. From its verdant jungles to its barren deserts, from its nu-Victorian towns and stinking diesel-soaked cities, Pekab is a world of adventures trapped in the mind of all ten year old boys alike – well, in the mind of this once ten year old boy, anyhow.
A world like this needs heroes and adventurers, villains and monsters in order to justify its existence outside of “just because”. Enter the Anarcho-Syndicalist Adventurers Guild, and their intrepid leader, Grunge Smith.
This is a setting for BrikWars™, a brick-toy based table-top wargame of sheer bloody mayhem. The rules are free, all you need to do is supply the Lego/MegaBlocks, some dice and plenty of imagination.
The Legal Bit:
BrikWars is copyright ©1995-2013 Mike Rayhawk. For more information and the complete rules, please visit http://www.brikwars.com.
Most of my work on this project is done on a super-sekret wiki, as I find it an easier way to organise my thoughts and get things right before I publish them. Therefore, anything you see posted here may, or may not be, final. I might change stuff around, retire factions / units / squads, or decide to go off in a totally different direction.
The setting of Pekab can best be described as Alternative Earth, but with all the boring bits taken out. The Genre is kind of SteamPunk / DieselPunk mix, with some modern technology included, mostly in the form of weapons. For those who insist on using Tek Levels, Pekab would count as a Tek Level 4 world.
That’s all you getting by way of an introduction. Enjoy, and let me know if you use anything or how you use it. I would be interested in gaining feedback from people who have played BrikWars games set on Pekab.